![]() With this option activated, you must select faces to get a result. Preselect regions where you want snow to fall on. You can also add a noise modifier on top of the final snow mesh to get the same effect or use bump/displacement in your material. This makes the snow surface look more natural. Noise controls the amount of turbolences of the snow surface. It’s also possible to add more thickness to the final snow mesh with a push modifier. Please note that if noise is added, the final snow height can be a bit higher than the value set here. This parameter controls the height of fallen snow.
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